Level Counter

Story: 60, Challenge: 0.

Thursday, February 11, 2016

Graphics through the project

A screenshot is worth a thousand words, so here are some screenshots depicting the journey Pachinguys graphics took through the years.

Level menu:

 
menu 2012
menu 2013
menu 2014

menu 2016

Splash:

splash 2014

splash 2016
Level done:
level done 2014
level done 2016
Tutorial:
tutorial 2013

tutorial 2016


Game play:
gameplay early 2012
gameplay late 2012
gameplay 2013
gameplay 2016

It's amazing for me to see how much has changed since 2012, and yet how generally true the game stayed to the feel of that very first prototype all those years ago. I hope you've enjoyed this in depth look at the new graphics. 
I'm happy to report that the game is still on track for it's march release. See you all on the other side :)

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