Level Counter

Story: 60, Challenge: 0.

Monday, August 13, 2012

Current Pachinguys state and some of my early work

Development on Pachinguys is going strong. There are now 16 complete levels. Utilizing the existing elements and their combinations to create challenging puzzles is a time consuming process. but it is the kind of creative work that makes game development so much fun.

I started developing games at a very early age, from simple microsoft-form based "games" made in VB during my army service, to making prototypes in flash using AS2 and some basic HTML. to games written in C# using XNA for the PC. And now a JAVA game for the PC and Android. 

Here is a video example of my early work. It's a prototype called Color Walkers.
Color Walkers is a unique puzzler. The player controls three "characters" (represented as circles). One red, one green, one blue. The locations of these characters determines the color of the background. (Using the RGB color base). There are solid platforms, on each level, that the characters can't pass through. However, once the background is the same color as a platform. The platform essentially "blends" into the background and becomes non solid. The goal is to get all three characters to the right side of the screen. The video demonstrates the mechanics and a full solution to a single level.

I've also added here another video of a new level of Pachinguys. Just to give a taste of things to come.